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Dynamic modeling of traffic noise in both indoor and outdoor environments by using a ray tracing method

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Publication date: 15 August 2017
Source:Building and Environment, Volume 121
Author(s): Qing Hou, Ming Cai, Haibo Wang
The complexity of the urban environment and traffic characteristics give the dynamic simulation of traffic noise practical significances. A new dynamic modeling of traffic noise in both indoor and outdoor environments was proposed. First, considering multiple reflections and diffractions, 3D ray tracing method subordinated to space partitioning was used to simulate sound propagations. Then, microscopic traffic simulation which provided time-variant parameters for the vehicle emission model, was used to gain spatial and temporal outputs. Space partitioning improved the computational efficiency by transforming the global search into a local one in complex sound propagation simulation. A case was validated the accuracy, as the indoor and outdoor average errors of equivalent sound levels ( L e q ) were respectively 1.68 dB and 1.65 dB. Moreover, less than 1.5 dB errors of statistical indicators ( L 90 , L 50 and L 10 ) and well coincidence of statistical distributions of the instantaneous sound pressure levels ( L e q , 1 s ) illustrated a good performance on dynamic simulation. Finally, the effects of vehicle speed, proportion of heavy vehicles and signal phase on traffic noise were discussed. The results showed that 1) Indoor/outdoor L e q had logarithmic relationships with vehicle speed. 2) It presented quadratic polynomial relationships between L e q and proportion of heavy vehicles. 3) Dynamic results showed that noise variations were consistent with the changes of the signal period, and it revealed different noise distributions with various vehicle statuses; upstream average L e q was 3.3 dB louder than the downstream one with vehicle acceleration; average L e q , 1 s during the red light was 20 dB softer than it during the green light.

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